Breeding and Compatibility


Pokémon Breeding

It isn’t uncommon for two Pokémon to grow attached to one another as time passes.  Sometimes, these relationships can grow intimate, and can be the springboard for creating a new generation.  However, being out and about with a Trainer provides little chance for such things, but Day Care Centers often provide Pokémon with an ample amount of peaceful time to grow close to one another.

How it Works

Unlike the games, there are certain rules to breeding.

  1. The Pokémon in question must both be over Level 10
  2. They must have a pre-existing relationship (more on this below)
  3. They must be in the same Egg Group.
  4. Wide differences in Levels, Sizes, and/or Evolutionary States are not allowed.
  5. Dittos WILL NOT breed with other Pokémon, unless their relationship is considerably strong.
  6. If two Pokémon create an egg while in Day Care, the Trainer must retrieve one or both of the Pokémon before he’ll receive the egg.
  7. After creating an egg, a Pokémon couple will not make another one for at least one full gaming session.

If a Pokémon pair fit the first five criteria, then upon being placed in Day Care, there will be a chance after every Game week to see if they create an egg.  To determine this, a Trainer must roll a certain Success Rate, depending on the Pokémon’s relationship.  Poor/Weak relationships require fairly high rolls, while stronger relationships will require lower rolls.

Hatching an Egg

While tending an Egg, a Trainer is still capable of holding six Pokémon, but he can only take care of one Egg at a time.  Doting on the egg – polishing it, keeping it warm, etc. – will speed up its growth.  Upon hatching, the Pokémon will always be Level 5.  Unlike the games, however, the type of Pokémon that is inside is not predetermined.  The Pokémon has an equal chance of being of the Mother’s species or the Father’s.  Because of this, Hatched Pokémon also have a chance of inheriting moves from both of their parents.  The Priority for learning moves goes as follows:

  1. The Pokémon’s naturally-learned moves at that level.
  2. Any Egg Moves either Parent may know.
  3. Any moves either parent knows that the Pokémon can learn through leveling.

After learning its naturally learned moves, a hatched Pokémon can only inherit up to four other moves.  If the parents have four Egg Moves between them, the Pokémon will only learn those four.  If not, then the Pokémon will learn whichever moves it learns the earliest in terms of levels.  In the event a Pokémon learns three or more moves naturally, then the first moves on the list will be removed for the new moves.  They can still be retaught my a Move Relearner.

How to Build Compatibility

Compatibility is not just restricted to Pokémon who can breed.  In fact, any Pokémon can build strong bonds with other Pokémon, same as they would with their Trainers.  Regardless of whether they breed or not, Pokémon can strengthen their bonds by:

  • Fighting alongside each other in battles.
  • Staying at a Day Care Center together.
  • Having RP moments the Trainer creates at the GM’s discretion.

If two Pokémon build a strong relationship, then they will become stronger in battle, more capable of complimenting one another’s moves.  A Pair of Pokémon with a strong relationship will receive +5 to all stats when put in battle together.  

Furthermore, if a pair of Pokémon is capable of breeding with one another, they can fall in love with one another; the act of breeding is not necessary for this bond to form, but if the act is done before their bond is fully strengthened it will cause a large boost.  Pokémon in love with each other will receive +10 to all stats when put in battle together.

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